Chestplate Enchantments Guide and Tips

In today’s post, you will learn about Chestplate enchantments, what they do, and which should you pick. 

You can use Table of Contents above to navigate quickly.

So, here are the Chestplate Enchantments

Blast Protection

Blast Protection reduces the damage you get from an explosion. You usually get it from Creeper, Ghast, TNT, Wither Boss, etc.

Helmet (including Turtle Helmet), Leggings, and Boots can also have this enchantment.

Blast Protection has levels from 1 – 4 and incompatible with Fire Protection, Projectile Protection, and Protection.

Curse of Binding 

You can’t take off your item(s) that what this Curse of Binding does. You need to die or use it until it breaks. 

The items include Helmet, Chestplate, Leggings, Boots, Elytra, Carved Pumpkin, Mob Heads, and Turtle Helmet.

You don’t want this enchantment.

Curse of Binding considered as “Cuse” enchantment because of its negative effect. You can’t only find this enchantment inside a Chest.

Curse of Binding only has 1 level and compatible with other enchantments.

Curse of Vanishing

It is another “Curse” enchantment you don’t want to have. It makes your item disappear if you die, instead of dropping on the ground.

Any other enchantable items can have this enchantment.

Just like the Curse of Binding, you can’t get this enchantment from the Enchanting Table, you only can find it inside a chest.

It has only 1 level and compatible with other enchantments.

Fire Protection

Fire Protection reduces the damage you get from fire, and it also reduces burn time. But this doesn’t mean you can swim freely, in hot lava though. 

You can effectively fight Nether Mobs using this enchantment.

Helmet (including Turtle Helmet), Leggings, and Boots can also have this enchantment.

Fire Protection has levels from 1 – 4 and incompatible with Blast Protection, Projectile Protection, Protection.

Mending

Mending increases the durability of an item using XP.

You need to hold the item while collecting the XP to make it work.

Other enchantable items can have this enchantment too.

Mending considered a “Treasure” enchantment, the opposite of “Curse” enchantment.

Just like the Curse of Vanishing, you can’t get directly from the Enchanting Table. But you got other options: you can get it from chest, fishing, or trade from the Librarian.

Mending has only 1 level and incompatible with Infinity (Bow’s enchantment).

Projectile Protection

Projectile Protection reduces the damage you get from projectile attacks. The most common mobs that attack using projectile are Skeletons, Strays, and Ghasts.

Helmet (including Turtle Helmet), Leggings, and Boots can also have this enchantment.

Projectile Protection has levels from 1 – 4 and incompatible with Blast Protection, Fire Protection, and Protection.

Protection

Protection reduces most of the damage you get, whether it’s from the projectile, explosion, fire attacks. Or damage you get when you fall high blocks.

Although Protection covers up those damages, the actual enchantment for those individual damage performs better/more effective than Protection.

Helmet (including Turtle Helmet), Leggings, and Boots can also have this Protection.

Protection has levels from 1 – 4 and incompatible with Blast Protection, Fire Protection, and Projectile Protection.

Thorns

Thorns damages attacker who attacks you. Sounds cool, eh? But, there is a drawback, the enchanted Thorn items durability is affected by this. The item’s durability reduced whenever Thorns performs.

Helmet (including Turtle Helmet), Leggings, and Boots can also have this Thorns but only from Enchanted Book. It’s because Thorns is mainly for Chestplates.

Thorns have levels from 1 – 3 and compatible with other enchantments.

Unbreaking

Unbreaking increases the item’s durability. Any other enchantable item can also have Unbreaking. 

Unbreaking has levels from 1 – 3 can compatible with other enchantments.

Which Chestplate Enchantments Should You Pick?

Well, choosing the enchantment for a Chestplate is a bit complicated than choosing enchantments for tools or weapons. The reason for this is because a Chestplate is part of an Armor, and 1 set of an Armor consist Helmet, Chestplate itself, Leggings, and Boots.

And Helmet, Chestplate, Leggings, and Boots can have all of those enchantments.

Let’s start with the Blast Protection, Fire Protection, Projectile Protection, and Protection. All those enchantments aren’t compatible with each other.

You can try to use them separately, For example, Blast Protection for Helmet, Fire Protection for Chestplate, Projectile Protection for Leggings, and Protection for Boots. But this is more complicated and harder to get.

In my opinion, use Protection for all your Armor sets. Even though it doesn’t perform better than the individual enchantments, it still can perform very well when you use it for all your Armor sets. 

And now for the rest enchantments, Thorns, Mending, and Unbreaking.

Do not use Thorns. Even though it attacks the attacker, using Thorns also means sacrificing durability when you get hit. It makes your Armor not durable. Btw attacking mobs in Minecraft isn’t that hard.

Having both Mending (If you don’t mind give XP for your Armor) and Unbreaking is a great idea. It’s 100% recommended. 

This is What You Should Pick

So, this is my recommended Chestplate (and other Armor sets) enchantments:

Chestplate EnchantmentsProtection + Unbreaking Mending (at maximum level)

Well, finding those enchantments might be hard for you, so here are my tips:

  1. Before you enchant your Chestplate, make sure the Enchanting Table is fully optimized (properly surrounded by bookshelves).
  2. Try to enchant books instead. Books give you many more enchantments and it also more flexible.
  3. Try XP farming using Dungeon or Nether Fortress. 
  4. Try Mine Nether Quartz. It has many XP compared to ore blocks.

I hope this post helps you to understand about Chestplate Enchantments. You can learn other Enchantments, right here.

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