Today, you will learn all Helmet Enchantments. You can use the table of contents above to navigate quickly.

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So, here are the Helmet Enchantments

Aqua Affinity

Helmet Aqua Affinity Enchantment

Helmet Aqua Affinity Enchantment.

Aqua Affinity makes your underwater mining rate faster. 

Generally, when you are underwater, you break blocks much slower. With Aqua Affinity, you can destroy blocks as fast as you would when you aren’t in the water.

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Aqua Affinity has 1 level and compatible with other Enchantments.

Blast Protection

Helmet Blast Protection Enchantment

Helmet Blast Protection Enchantment.

Blast Protection reduces the damage you get from an explosion. You usually get it from Creeper, Ghast, TNT, and Wither Boss.

Chestplate, Leggings, and Boots can also have this Enchantment.

Blast Protection has levels from 1 – 4 and incompatible with Fire Protection, Projectile Protection, and Protection.

Curse of Binding

Helmet Curse of Binding Enchantment

Helmet Curse of Binding Enchantment.

Curse of Binding makes you unable to take off your Helmet. You either must die or use it until the Helmet’s durability run out.

This Enchantment is considered a “curse” Enchantment. You surely don’t want to have this Enchantment for your Helmet.

Curse of Binding only has 1 level and compatible with other Enchantments.

Curse of Vanishing

Helmet Curse of Vanishing Enchantment

Helmet Curse of Vanishing Enchantment.

The Curse of Vanishing makes your Helmet disappear if you die instead of floating on the ground.

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Curse of Vanishing is another “curse” Enchantment you don’t want to have.

Curse of Vanishing has only 1 level and compatible with other Enchantments.

Fire Protection

Helmet Fire Protection Enchantment

Helmet Fire Protection Enchantment.

Fire Protection reduces the damage you get from fire, and it also reduces the burn time. But this doesn’t mean you can swim freely in hot lava. 

You can effectively fight inside the Nether using this Enchantment.

Chestplate, Leggings, and Boots can also have this Enchantment.

Fire Protection has levels from 1 – 4 and incompatible with Blast Protection, Projectile Protection, and Protection.

Mending

Helmet Mending Enchantment

Helmet Mending Enchantment.

Mending allows you to repair your Helmet using XP you collected. You either need to wear the Helmet or hold it while collecting the XP.

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Other enchantable items can have this Enchantment too.

Mending is considered a “Treasure” Enchantment, the opposite of a “Curse” Enchantment.

Mending has only 1 level and incompatible with Infinity (Bow’s Enchantment).

Projectile Protection

Helmet Projectile Protection Enchantment

Helmet Projectile Protection Enchantment.

Projectile Protection reduces the damage you get from projectile attacks. The most common mobs that attack using projectile are Skeletons, Strays, and Ghasts.

Chestplate, Leggings, and Boots can also have this Enchantment.

Projectile Protection has levels from 1 – 4 and incompatible with Blast Protection, Fire Protection, and Protection.

Protection

Helmet Protection Enchantment

Helmet Protection Enchantment.

Protection reduces most of the damage you get, whether it’s from the projectile, explosion, fire attacks, or damage you usually get.

Although Protection covers up those damages, the actual Enchantment for those individual damage performs better/more effectively than Protection.

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Helmet (including Turtle Helmet), Leggings, and Boots can also have Protection.

Protection has levels from 1 – 4 and incompatible with Blast Protection, Fire Protection, and Projectile Protection.

Respiration

Helmet Respiration Enchantment

Helmet Respiration Enchantment.

Respiration extends underwater breathing time. It also adds more time when you get damage from suffocating (damage you get every second when you run out of bubble).

  • Level 1: +15 seconds underwater breathing time and 1 second between suffocation damage.
  • Level 2: +30 seconds underwater breathing time and 2 seconds between suffocation damage.
  • Level 3: +45 seconds underwater breathing time and 3 seconds between suffocation damage.

Respiration has levels from 1 – 3 and compatible with other Enchantments.

Thorns

Helmet Thorns Enchantment

Helmet Thorns Enchantment.

Thorns damage the attacker who attacks you. But, there is a drawback, the Helmet’s durability is affected by this. The Helmet’s durability is reduced whenever Thorns performs.

You can’t get this Enchantment directly from the Enchanting Table. You only can get it from Enchanted Books. The reason is that Thorns is mainly for Chestplate.

Thorns have levels from 1 – 3 and compatible with other Enchantments.

Unbreaking

Helmet Unbreaking Enchantment

Helmet Unbreaking Enchantment.

Unbreaking increases the Helmet’s durability. Any other enchantable item can also have Unbreaking. 

Unbreaking has levels from 1 – 3 and compatible with other Enchantments.

Which Helmet Enchantments Should You Pick?

All Helmet Enchantments

All Helmet Enchantments.

Choosing the Enchantment for a Helmet is a bit complicated than choosing Enchantments for tools or weapons. The reason is that a Helmet is part of Armor, and 1 set of Armor consists of the Helmet itself, Chestplate, Leggings, and Boots.

Let’s start with aquatic features. Both Aqua Affinity and Respiration are compatible with every Enchantment. They both make gameplay easier and helps you a lot (especially if you spend a lot of time underwater).

Now, the Enchantments that protect you from certain damage. Blast, Fire, and Projectile Protection. They are great, but I think having one of them in your Armor set would confuse you a bit. 

I would rather go with Protection to cover all damages. Even though it doesn’t perform better than the individual Enchantments, it still can perform very well when you use it for all your Armor sets. 

And now for the rest Enchantments, Thorns, Mending, and Unbreaking.

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Do not use Thorns. Even though it attacks the attacker, using Thorns also means sacrificing durability when you get hit. It makes your Helmet not durable. By the way, attacking mobs in Minecraft isn’t that hard.

Having both Mending (If you don’t mind give XP for your Helmet) and Unbreaking is a great idea. It’s 100% recommended. You surely want your Helmet still durable for the long term.

So, to sum it up, here are the Enchantments you should pick for your Helmet:

Aqua Affinity + Respiration + Protection + Mending + Unbreaking

Finding those Enchantments might be hard for you, so here are my tips:

  1. Before you enchant your Helmet, make sure the Enchanting Table is fully optimized (properly surrounded by Bookshelves).
  2. Try to enchant books instead. Books give you more Enchantments to choose from.
  3. Try XP farming in Dungeon or Nether Fortress. 
  4. Try Mine Nether Quartz. It has many XP compared to ore blocks.

Keep in mind, that all this just my suggestion to pick Enchantments that I think great for Helmet. You can still select Helmet Enchantments the way you want. It’s up to you.


I hope this post helps you to understand Helmet Enchantments. For more guides like this, see Item Enchantments Guide. Thank you for reading the article.

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